League Rules

BKS League Rules & Regulations

 

Season Structure & Playoff Format

  • Regular Season: 12 games (6 weeks), each team plays every other team twice.
  • Postseason: 5 out of 7 teams make the postseason.
  • Playoff Format: At the end of the regular season, the #4 seed will face the #5 seed in a wild card game. The winner of that game advances to the semifinals against the #1 seed, while the #2 seed faces the #3 seed.
  • Tiebreaker Procedures (if teams have identical records):
    • If two or more teams finish the regular season with the same win-loss record, the following criteria will be used to determine playoff advancement and seeding:

a. Advancement Criteria (for final playoff spot only):

 

  1. Head-to-Head Record – The team with the best record in games played against the tied opponent(s) advances.

  2. Three-Way Tie Scenario – If one team swept the other two in head-to-head matchups, that team secures a playoff berth. The remaining two teams will play a one-game playoff to determine the final Wild Card spot.

  3. No Clear Head-to-Head Advantage – If no team swept or head-to-head records remain tied, a one-game playoff will be held between the tied teams to determine who advances.

b. Seeding Criteria (used only to determine playoff seeding among qualified teams):

 

  1. Run Differential (Head-to-Head) – Total runs scored minus runs allowed in games between tied teams.

  2. Run Differential (Full Season) – Total runs scored minus runs allowed across all regular season games.

  3. Strength of Victory – Combined win-loss record of all teams defeated during the season.

  4. Coin Flip – If all other criteria are equal, a coin flip will determine seeding.

Game Timing & Forfeits

  1. Start Time: Games begin at 9:00 AM sharp. No waiting for late players.
  2. Forfeits:
    • By 9:30 AM – Lose 1 inning and 2 runs (2-0).
    • By 9:45 AM – Lose 2 innings and 4 runs (4-0).
    • By 10:00 AM – Forfeiture (7-0).
    • Second Game Forfeit: If the first game is forfeited, the second game must start by 10:15 AM latest
  3. Minimum Players: A game may begin with 8 players.
  4. Second Game Start: Begins 5 minutes after the first game ends.
  5. Field Dimensions:
    • Bases: 65 feet apart.
    • Pitching Distance: 46 feet.

Forfeits & Standings

  • A forfeit counts as 2 losses in the standings.

Late Arrivals & Lineup Adjustments

  • Late-arriving 9th/10th players must bat last.
  • All players present must be in the lineup.
  • If a player leaves and no substitute is available, their spot is an automatic out.
  • Slot breaks are only allowed due to injury or unforeseen circumstances (commissioner approval required).

Rainouts & Rescheduling

  1. Games stopped before the 5th inning resume from where they were stopped.
  2. If past the 5th inning, the game is official.
  3. Rescheduling depends on time availability; excessive rainouts may lead to cancellations.
  4. All schedule changes & updates will be posted on the League Instagram Account & League Whatsapp Broadcast Channel.

Gameplay Rules

 

League-Specific Modifications

  • ASA Rules apply, with modifications outlined below.
  • Substitutions: Must be approved by the commissioner and a 2-man impartial committee.
  • Mercy Rule:
    • Game ends if a team leads by 10+ runs after 5 innings.
    • If the leading team is batting in the top of an inning, the other team must bat in the bottom half.

Batting & Base Running

  • Pinch Runners:
    1. 1 pinch runner per game allowed.
    2. Must be the last batted out.
    3. If more are needed due to injury, the opposing team selects the runner (not from the next 3 batters).
  • Re-entry Rule:
    • Players may re-enter at any position but must bat in their original spot.
    • Shared batting slots: Two players may be assigned to the same batting position.
  • Pitching Rules:
    • Fast pitching is allowed, but no windmill or sidearm.
    • One warning per team for illegal pitches, then a ball is called.
    • Pitchers must finish their pitch with one foot touching the rubber.
  • Strike & Ball Count: 4 balls, 3 strikes.
  • No bunting or chopping. Batter is out immediately.
  • No leads. Runners may only lead once the pitcher releases the ball.

Defensive & Baserunning Rules

  • Courtesy Bag at 1B must be used.
    • If the runner/fielder uses the wrong base, interference or safe calls may apply.
  • Tagging Up: Allowed, but no advancement on appeal plays.
  • No Stealing.
  • No Blocking Bases:
    • Fielders must allow a lane to a sliding player.
    • If a fielder blocks a base, the runner may be ruled safe.
  • No Collisions:
    • Runners must avoid fielders by sliding.
    • Collisions may result in an out or ejection.
  • Infield Fly Rule:
    • Once called, the batter is out automatically.
    • Runners don’t need to tag up if the ball drops.

Overthrows & Extra Bases

  • 2 bases from last occupied base at the time of the throw.
  • Extra innings: Games continue until a winner is determined (no tournament rule).

 

Substitutions & Minimum Playing Time

  • Each team consists of 12 players, with only 10 players on the field/in the lineup at a time.

  • It is the Team Captain's responsibility to ensure that all 12 players receive playing time in every game.

  • Every player must play at least 7 total innings in the field across both Sunday Games, and must have a minimum of at least 1 at-bat per game.

  • Teams may designate 2 players for whom they can bring in substitutes. Subs can only replace these designated players.

  • Pitchers may always be replaced, without restriction.


Conduct & Sportsmanship

 

Player Behavior

  1. Sportsmanship is expected at all times.
  2. Verbal/physical abuse toward umpires or players results in suspension.
  3. Only captains may discuss rules or calls with umpires.
  4. Throwing a bat or swinging at someone: Automatic 2-game suspension (excluding the current game).

Equipment & Attire

  • No metal cleats (players may not continue if found wearing them).
  • League-issued uniforms are mandatory:
    • Failure to wear results in an 0-1 count for every at-bat.
    • If uniform is unavailable, a similar-colored shirt must be worn.
  • Bats must be stamped with an ASA or USA Softball logo to be used in play.
  • Shaved or rolled bats are strictly prohibited. Any player caught using one will face immediate ejection and potential suspension.