BKS League Rules & Regulations
Season Structure & Playoff Format
- Regular Season: 12 games (6 weeks), each team plays every other team twice.
- Postseason: 5 out of 7 teams make the postseason.
- Playoff Format: At the end of the regular season, the #4 seed will face the #5 seed in a wild card game. The winner of that game advances to the semifinals against the #1 seed, while the #2 seed faces the #3 seed.
- Tiebreaker Procedures (if teams have identical records):
- If two or more teams finish the regular season with the same win-loss record, the following criteria will be used to determine playoff advancement and seeding:
a. Advancement Criteria (for final playoff spot only):
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Head-to-Head Record – The team with the best record in games played against the tied opponent(s) advances.
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Three-Way Tie Scenario – If one team swept the other two in head-to-head matchups, that team secures a playoff berth. The remaining two teams will play a one-game playoff to determine the final Wild Card spot.
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No Clear Head-to-Head Advantage – If no team swept or head-to-head records remain tied, a one-game playoff will be held between the tied teams to determine who advances.
b. Seeding Criteria (used only to determine playoff seeding among qualified teams):
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Run Differential (Head-to-Head) – Total runs scored minus runs allowed in games between tied teams.
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Run Differential (Full Season) – Total runs scored minus runs allowed across all regular season games.
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Strength of Victory – Combined win-loss record of all teams defeated during the season.
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Coin Flip – If all other criteria are equal, a coin flip will determine seeding.
Game Timing & Forfeits
- Start Time: Games begin at 9:00 AM sharp. No waiting for late players.
- Forfeits:
- By 9:30 AM – Lose 1 inning and 2 runs (2-0).
- By 9:45 AM – Lose 2 innings and 4 runs (4-0).
- By 10:00 AM – Forfeiture (7-0).
- Second Game Forfeit: If the first game is forfeited, the second game must start by 10:15 AM latest.
- Minimum Players: A game may begin with 8 players.
- Second Game Start: Begins 5 minutes after the first game ends.
- Field Dimensions:
- Bases: 65 feet apart.
- Pitching Distance: 46 feet.
Forfeits & Standings
- A forfeit counts as 2 losses in the standings.
Late Arrivals & Lineup Adjustments
- Late-arriving 9th/10th players must bat last.
- All players present must be in the lineup.
- If a player leaves and no substitute is available, their spot is an automatic out.
- Slot breaks are only allowed due to injury or unforeseen circumstances (commissioner approval required).
Rainouts & Rescheduling
- Games stopped before the 5th inning resume from where they were stopped.
- If past the 5th inning, the game is official.
- Rescheduling depends on time availability; excessive rainouts may lead to cancellations.
- All schedule changes & updates will be posted on the League Instagram Account & League Whatsapp Broadcast Channel.
Gameplay Rules
League-Specific Modifications
- ASA Rules apply, with modifications outlined below.
- Substitutions: Must be approved by the commissioner and a 2-man impartial committee.
- Mercy Rule:
- Game ends if a team leads by 10+ runs after 5 innings.
- If the leading team is batting in the top of an inning, the other team must bat in the bottom half.
Batting & Base Running
- Pinch Runners:
- 1 pinch runner per game allowed.
- Must be the last batted out.
- If more are needed due to injury, the opposing team selects the runner (not from the next 3 batters).
- Re-entry Rule:
- Players may re-enter at any position but must bat in their original spot.
- Shared batting slots: Two players may be assigned to the same batting position.
- Pitching Rules:
- Fast pitching is allowed, but no windmill or sidearm.
- One warning per team for illegal pitches, then a ball is called.
- Pitchers must finish their pitch with one foot touching the rubber.
- Strike & Ball Count: 4 balls, 3 strikes.
- No bunting or chopping. Batter is out immediately.
- No leads. Runners may only lead once the pitcher releases the ball.
Defensive & Baserunning Rules
- Courtesy Bag at 1B must be used.
- If the runner/fielder uses the wrong base, interference or safe calls may apply.
- Tagging Up: Allowed, but no advancement on appeal plays.
- No Stealing.
- No Blocking Bases:
- Fielders must allow a lane to a sliding player.
- If a fielder blocks a base, the runner may be ruled safe.
- No Collisions:
- Runners must avoid fielders by sliding.
- Collisions may result in an out or ejection.
- Infield Fly Rule:
- Once called, the batter is out automatically.
- Runners don’t need to tag up if the ball drops.
Overthrows & Extra Bases
- 2 bases from last occupied base at the time of the throw.
- Extra innings: Games continue until a winner is determined (no tournament rule).
Substitutions & Minimum Playing Time
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Each team consists of 12 players, with only 10 players on the field/in the lineup at a time.
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It is the Team Captain's responsibility to ensure that all 12 players receive playing time in every game.
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Every player must play at least 7 total innings in the field across both Sunday Games, and must have a minimum of at least 1 at-bat per game.
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Teams may designate 2 players for whom they can bring in substitutes. Subs can only replace these designated players.
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Pitchers may always be replaced, without restriction.
Conduct & Sportsmanship
Player Behavior
- Sportsmanship is expected at all times.
- Verbal/physical abuse toward umpires or players results in suspension.
- Only captains may discuss rules or calls with umpires.
- Throwing a bat or swinging at someone: Automatic 2-game suspension (excluding the current game).
Equipment & Attire
- No metal cleats (players may not continue if found wearing them).
- League-issued uniforms are mandatory:
- Failure to wear results in an 0-1 count for every at-bat.
- If uniform is unavailable, a similar-colored shirt must be worn.
- Bats must be stamped with an ASA or USA Softball logo to be used in play.
- Shaved or rolled bats are strictly prohibited. Any player caught using one will face immediate ejection and potential suspension.